Maha Abdallah's publications


Journal Editorship


M. Abdallah, K.-T. Chen, C. Griwodz, S.-H. Hsu (Guest Editors)
ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMM), Special Issue on Delay-Sensitive Video Computing in the Cloud (To Appear).

S. Shirmohammadi, M. Abdallah, D. Ahmed, K.‑T. Chen, y. Lu, A. Snyatkov (Eds.), “Introduction to the Special Section on Visual Computing in the Cloud - Cloud Gaming and Virtualization”
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), Special Section on Visual Computing in the Cloud - Cloud Gaming and Virtualization, IEEE, Vol. 25, N° 12, December 2015.

M. Abdallah, K. Boussetta, and W.T. Ooi (Eds.), "Guest Editorial: Special Issue on Network and Systems Support for Games"
Multimedia Systems Journal (MMSJ), Special Issue on Network and Systems Support for Games, Springer, Vol. 20, N° 5, October 2014.

M. Abdallah, M. Claypool, and T. Henderson (Eds.), "Guest Editorial: Special Issue on Network and Systems Support for Games"
International Journal of Advanced Media and Communication, Special Issue on Network and Systems Support for Games, Inderscience, Vol. 4, N° 4, November, 2010.

Refereed Journals

M. Amiri, H. Alosman, S. Shirmohammadi and M. Abdallah, “Towards Delay-Efficient Game-Aware Data Centers For Cloud Gaming”
ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMM), To Appear.

E. Buyukkaya, M. Abdallah, G. Simon, “A Survey of Peer-To-Peer Overlay Approaches for Networked Virtual Environments”
Peer-to-Peer Networking and Applications, Springer, vol. 8, N° 2, pp. 276-300, March 2015.

E. Buyukkaya and M. Abdallah, “Efficient Triangulation for P2P Networked Virtual Environments”
Multimedia Tools and Applications (MTAP) – Special Issue on Massively Multiplayer Online Games, Vol. 45, N° 1-3, Springer, October 2009.

R. Cavagna, J. Royan, P. Gioia, C. Bouville, M. Abdallah, and E. Buyukkaya, “Peer-To-Peer Visualization of Very Large 3D Landscape and City Models Using MPEG-4”
Signal Processing: Image Communication Journal - Special Issue on Advances in Three Dimensional Television and Video, Elsevier, January 2009.

M. Abdallah, R. Guerraoui, and P. Pucheral, “Dictatorial Transaction Processing: Atomic Commitment without Veto Right”
Distributed and Parallel Databases Journal (DAPD), Vol.11, N° 3, pp. 239-268, May 2002.

M. Abdallah and P. Pucheral, “A Non-Blocking Single-Phase Commit Protocol for Rigorous Participants”
Networking and Information Systems Journal (NIS), Vol.1, N° 2-3, pp.195-212, April 1998.

M. Abdallah and P. Pucheral. “Validation Atomique : état de l'art et perspectives”
Ingénierie des Systèmes d'Information (ISI), Vol.5, N° 6, pp. 691-721, December 1997. [in French]

Refereed Conferences and Workshops


M. Amiri, H. Alosman, S. Shirmohammadi and M. Abdallah, “An SDN Controller for Delay and Jitter Reduction in Cloud Gaming”.
ACM International Conference on Multimedia (MM), Australia, 2015.

M. Amiri, H. Alosman, S. Shirmohammadi and M. Abdallah, “SDN-based game-aware network management for cloud gaming”.
ACM/IEEE International Workshop on Network and Systems Support for Games (NetGames), Croatia, December 2015.

M. Abdallah, R. Cavagna, and D. Laval : “Incentive-Based On-Demand Video Streaming Using a Dual Spatially-Organized Peer-to-Peer Network”.
IEEE Consumer Communications and Networking Conference, USA, IEEE, 2015.

E. Buyukkaya and M. Abdallah, “A Twofold Approach to Object and Avatar Data Management in P2P-Based Virtual Environments”.
IEEE ICME Workshop on Networking Issues in Multimedia Entertainment (NIME), USA, July 2013.

E. Buyukkaya and M. Abdallah, “Routing over Relaxed Triangulation Structures for P2P-based Virtual Environments”.
IEEE AINA Workshop on Collaborative Enterprise Systems (COLLABES), Spain, March 2013.

R. Cavagna and M. Abdallah, “A Framework for Experimenting Distributed Connectivity Strategies in DVEs”.
ACM/IEEE Workshop on Network and Systems Support for Games (NetGames), Canada, October 2011.

Ta-Yu Huang, Chih-Ming Lin, Jehn-Ruey Jiang, Wei Tsang Ooi, Maha Abdallah, and Khaled Boussetta, “SYMA: A Synchronous Multihop Architecture for Wireless Ad Hoc Multiplayer Games”.
IEEE ICPADS International Workshop on Peer-to-Peer Networked Virtual Environments (P2P-NVE), Taiwan, December 2011.

E. Buyukkaya and M. Abdallah, “A Flexible Connectivity Architecture for Avatar Management in P2P-based Virtual Environments”.
ACM/IEEE Workshop on Network and Systems Support for Games (NetGames), Canada, October 2011.

R. Cavagna and M. Abdallah, “Finding the Best Tradeoff Between Multi Resolution Content Reproduction Quality and Multi Resolution Content Reproduction Efficiency”.
IEEE HAVE International Workshop on Massively Multiuser Virtual Environment (MMVE), China, October 2011.

E. Buyukkaya, M. Abdallah and R. Cavagna, “TriCast: Triangulation with Multicast Support for P2P Virtual Environments”.
IEEE International Workshop on Networking Issues in Multimedia Entertainment (NIME), Singapore, July 2010.

Shun-Yun Hu, Chuan Wu, Eliya Buyukkaya, Chien-Hao Chien, Tzu-Hao Lin, Maha Abdallah, Jehn-Ruey Jiang, and Kuan-Ta Chen, “A Spatial Publish Subscribe Overlay for Massively Multiuser Virtual Environments”.
International Conference on Electronics and Information Engineering (ICEIE), Japan, August 2010.

E. Buyukkaya, M. Abdallah, and R. Cavagna, “VoroGame: A Hybrid P2P Architecture for Massively Multiplayer Games”.
IEEE Consumer Communications and Networking Conference (CCNC), USA, January 2009.

E. Buyukkaya, M. Abdallah, R. Cavagna, and S-Y. Hu, “GROUP: Dual-Overlay State Management for P2P NVE”.
IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment (P2P-NVE), Australia, December 2008.

R. Cavagna, M. Abdallah, E. Buyukkaya, and C. Bouville, “A Framework for Scalable VirtualWorlds using Spatially Organized P2P Networks”.
IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment (P2P-NVE), Australia, December 2008.

R. Cavagna, M. Abdallah, and C. Bouville, “A Framework for Scalable Virtual Worlds using Spatially Organized P2P Networks”.
ACM Symposium on Virtual Reality Software and Technology (VRST), France, October 2008 (Poster).

E. Buyukkaya and M. Abdallah, “Efficient Triangulation for P2P Networked Virtual Environments”.
ACM Workshop on Network and Systems Support for Games (Netgames), USA, October 2008.

E. Buyukkaya and M. Abdallah, “Data Management in Voronoi-based P2P Gaming”.
IEEE CCNC Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology (DENVECT), USA, January 2008.

M. Abdallah and E. Buyukkaya, “Fair Load Balancing Under Skewed Popularity Patterns in Heterogeneous DHT-Based P2P Systems”.
International Conference on Parallel and Distributed Computing and Systems (PDCS), USA, November 2007.

S. Aknine, L. Arantes, and M. Abdallah, “Coalition Formation for Coordinating Agent Interactions in Distributed Large-Scale Systems”.
International Conference on Group Decision and Negotiation (GDN), Canada, May 2007.

M. Abdallah and E. Buyukkaya, “Efficient Routing in Non-Uniform DHTs for Range Query Support”.
International Conference on Parallel and Distributed Computing and Systems (PDCS), USA, November 2006.

M. Abdallah and H. C. Le, “Scalable Range Query Processing for Large-Scale Distributed Database Applications”.
 International Conference on Parallel and Distributed Computing and Systems (PDCS), USA, November 2005.

M. Abdallah and L. Temal, “GriDB: A Scalable Distributed Database Sharing System for Grid Environments”.
International Conference on Advances in Computer Science and Technology (ACST), USA, November 2004.

C. Bobineau, P. Pucheral, and M. Abdallah, “A Unilateral Commit Protocol for Mobile and Disconnected Computing”.
International Conference on Parallel and Distributed Computing Systems (PDCS), USA, August 2000.

M. Abdallah and P. Pucheral, “A Low-Cost Non-Blocking Atomic Commitment Protocol for Asynchronous Systems”.
International Conference on Parallel and Distributed Computing and Systems (PDCS), pp. 911-918, USA, November 1999.

M. Abdallah, R. Guerraoui, and P. Pucheral, “One-Phase Commit: Does It Make Sense?”.
International Conference on Parallel and Distributed Systems (ICPADS), pp. 182-192, Taiwan, December 1998.

M. Abdallah and P. Pucheral, “A Single-Phase Non-Blocking Commit Protocol”..
International Conference on Database and Expert Systems Applications (DEXA), LNCS 1460, pp. 584-595, Austria, August 1998.

Other

M. Abdallah, C. Bobineau, R. Guerraoui, and P. Pucheral, “Specification of the Transaction Service”.
Deliverable OD-II-TMLG-WP-IR13, OpenDREAMS Esprit Project, July 1998.

M. Abdallah, “Dictatorial Transaction Processing: from High-Performance to Fault-Tolerance”.
Ph.D. Thesis, University of Versailles St-Quentin, March 27, 2001.